GAME-BASED LEARNING: HOW INTERACTIVE GAMES ARE SHAPING FINANCIAL LITERACY IN SCHOOLS

Authors

DOI:

https://doi.org/10.60078/3060-4842-2024-vol1-iss2-pp14-19

Abstract

This article examines the global trend of teaching economics and finance in schools through interactive games, which make financial literacy more accessible and engaging. The article showcases how game-based methods simplify concepts like budgeting, investing, and market dynamics for young students by examining case studies from the United States, Japan, and Finland. It also addresses the challenges and strategies for adapting these approaches in varied educational contexts, focusing on their potential application in Uzbekistan. Overall, this article highlights the transformative impact of game-based learning on developing practical financial skills and economic awareness among school-aged learners.

Keywords:

moliyaviy savodxonlik o‘yin asosidagi ta'lim iqtisodiyot ta'limi interaktiv simulyatsiyalar o‘quvchilar ishtiroki amaliy ko‘nikmalar taqqoslamali tadqiqot

References

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GAME-BASED LEARNING: HOW INTERACTIVE GAMES ARE SHAPING FINANCIAL LITERACY IN SCHOOLS. (2024). In Advanced Economics and Pedagogical Technologies. https://doi.org/10.60078/3060-4842-2024-vol1-iss2-pp14-19